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Knife - The combat knife is basicly useless throughout the game. It only comes in use if you are completely out of ammo. Not too many people will use the knife through the game unless they want to die quickly. |
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H & K Handgun - The Heckler and Koch Handgun is Leon's Handgun that you start out with at the beginning of the game. Ammo is in plentiful, but it soon becomes ineffective in the later stages. It has the ability to hold 18 rounds at a time. |
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H & K Handgun Modified - This is the modified verson of the H & K Handgun. This upgrade will give the gun the ability of rapid fire! |
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Browning - The Browning is Claire's Handgun that you start out with at the beginning of the game. Again, the ammo is plentiful, but soon becomes ineffective in the later stages of the game. It is able to hold 13 rounds at a time. |
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Remington M1100 - The Shotgun is very powerful and can kill Zombies at short range. A pretty good amount of ammo is available and is a good weapon to go against stonger enemies. It is capable of holding 5 shells at a time. |
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Remington M1100 Modified - This is the modified verson of the Remington M1100. This makes the gun a hell of a lot more powerful and is now capable of holding 7 shells instead of just 5. |
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Bow Gun - The Bow Gun is inaccurate and only useful against weaker enemies such as Zombies. Ammo isn't too hard to find, but the Bow Gun fires 3 bows at a time which therefore can run your supply out quickly. Only use this gun if you have nothing else to work with. |
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Magnum Desert Eagle - The Desert Eagle is undoubtedly one of the best weaponry in the game. It can kill most enemies in one shot, however, ammo is very hard to come by. It is very powerful which comes in use with more powerful enemies. |
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Desert Eagle Modified - This is the upgrade to the Desert Eagle Magnum. This will make it even more powerful and is able to kill multiple enemies with one shot! |
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Grenade Launcher - The Grenade Launcher is even more powerful than the Desert Eagle. It is good from long-range and is perfect against stronger enemies. It can hold 3 different types of ammo and an unlimited amount of any round such as Flame, Acid and Grenade. |
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Flamethrower - The Flamethrower is only useful against plant based enemies. It is used to clear a blocked passage by setting fire to a plant. The ammo is calculated in % and uses up 2 blocks of inventory. Another bad thing is that the ammo runs out very quickly. |
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Sub-Machine Gun - The Sub-Machine Gun is useful when you have a low supply of ammo. It has a similar effect to the handgun, but bullets are fired much faster making it harder for enemies to get near you. The ammo is calculated in % and uses up 2 blocks of space as with the flamethrower. A second clip of ammo is available in the second scenario. |
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Spark Shot - The Spark Shot is used to control animals. It can attack multiple enemies at a time, but has very little effect against even Zombies. The ammo is calculated in % and runs out very quickly. It also uses up 2 blocks of space so if you don't have the room, leave the weapon behind! |
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Rocket Launcher - The Rocket Launcher is the biggest, most powerful weapon you can find in any Resident Evil game. Just about anything can be destroyed that crosses your path with just one rocket! It's only weakness is slow aiming and firing times so be careful with quicker enemies. |